THE CITY TOOK EVERYTHING.TAKE IT BACK.
Rip through the rooftops of Solangeles.Break the machines. Wake the city.
COMBOS — mix charge, stomp and laser kills to climb to ×4. Repeating one attack keeps the chain; taking damage breaks it. WEAK POINTS — shields face you: stomp them or strike from behind. Violet capacitors only fall to the eye laser. Orange brutes are armoured until they finish a lunge. CROWN ROUTES — optional detours hide a golden crown worth 500 base points.
Land on enemies to bounce. Grab gold coins, find the hidden life hearts and the golden crowns on the risky routes. Green beacons save your position. Watch the amber warning before a laser fires. Guardians wait at the end of districts 03, 06 and 08, and the Warden waits in 09. Use the balconies against charges, jump low bolts and shockwaves, stay down under high bolts. When a guardian stops and its core glows green, strike: each opening allows two clean hits.
GAMEPAD: stick or D-pad to move · A to jump · X / B to charge · RT to fire · Start to pause.
Every district raises the stakes. Clear a district to open the next, evolve your powers and compete for its high score.
Costumes are cosmetic: hitbox, speed, damage and score never change.